using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("TutorialKeywordTooltip")]
	public class TutorialKeywordTooltip : MonoBehaviour
	{
		public UberText m_name => method_3<UberText>("m_name");

		public UberText m_body => method_3<UberText>("m_body");

		public TutorialKeywordTooltip(IntPtr address, string className)
			: base(address, className)
		{
		}

		public TutorialKeywordTooltip(IntPtr address)
			: this(address, "TutorialKeywordTooltip")
		{
		}

		public void Initialize(string keywordName, string keywordText)
		{
			method_8("Initialize", keywordName, keywordText);
		}

		public void SetName(string s)
		{
			method_8("SetName", s);
		}

		public void SetBodyText(string s)
		{
			method_8("SetBodyText", s);
		}

		public float GetHeight()
		{
			return method_11<float>("GetHeight", Array.Empty<object>());
		}

		public float GetWidth()
		{
			return method_11<float>("GetWidth", Array.Empty<object>());
		}
	}
}
